In my demo, we saw an example of the stakes at play, which put me in Jara’s boots. Given that Star Trek shines best when stories focus on navigating the webs of diplomacy and relationships over brute force, designing a game that relies on the power of words feels like a perfect fit. Depending on your actions, people may live or die, though Dramatic Labs wouldn’t answer when we asked if every main character was fair game. The bulk of the adventure, which is non-episodic, requires players to engage in choice-driven conversations with decisions that influence the story’s direction, including the character’s fates. The team leverages its narrative adventure expertise in ways familiar to fans of Telltale’s episodic titles. The game comes from Dramatic Labs, a team of ex-Telltale Game employees. Commander Jara Rydek is an exceptional half-Koblaid leader who recently came aboard the Resolute. First up is Petty Officer Carter Diaz, a young, action-hungry engineer who resides low on the totem pole in terms of ranking. Players control two central members of the Resolute. Resurgence’s original story unfolds in the year 2380, shortly after the events of Star Trek: The Next Generation, specifically its feature films. During Summer Game Fest Play Days, I got to navigate a particularly tense situation to get a taste of the sorts of decisions players will face and their potential consequences. By that, they get to determine the fate of a new team of space explorers and the stakes of an interspecies conflict in a choice-driven adventure. Given the variety of takes we’ve seen with new Star Trek media in recent years, I’m excited to see where Dramatic Labs takes the franchise when Star Trek: Resurgence launches next month.Star Trek: Resurgence lets players boldly guide an original crew where no man has gone before. Past Star Trek games like Judgment Rites, Hidden Evil, and Star Trek: The Next Generation – A Final Unity did a great job of capturing the essence of Star Trek without needing to lean on non-stop action to keep players invested. While Resurgence is sure to feature its fair share of phasers and photon torpedoes, it appears to be revisiting a grand tradition of narrative-driven adventure games set in the Star Trek franchise. Remember Carter, Starfleet isn’t just a job, it’s an adventure. First Officer Jara Rydek and Engineer Carter Diaz provide contrasting viewpoints of life on board a Starfleet vessel. We do know that the story follows two characters stationed on the U.S.S. Being first officer sometimes involves more than reassigning duty shifts. Resurgence takes place after Star Trek: The Next Generation, but additional details regarding the story have been sparse. Star Trek: Resurgence is being developed by Dramatic Labs, a studio formed by several Telltale Games veterans, and it clearly draws from their experience crafting dramatic stories shaped by player choice. Resurgence releases on May 23 for PlayStation 5, Windows, and Xbox Series X. Games like Star Trek : Timelines and Star Trek Online have been filling that void somewhat, but Star Trek: Resurgence aims to provide a more substantial, narrative-driven entry than what’s offered by current Trek titles. There was a time when you couldn’t turn around without tripping over a game set in the Star Trek universe, but those games slowly fell out of style in the wake of the Enterprise TV series.
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